Lock On: Modern Air Combat or LOMAC, known in Russia as Lock On, is a modern combat flight simulation developed by Eagle Dynamics and published by Ubisoft in Europe and 1C Company in Russia; widely regarded as one of the most realistic simulators in its class[citation needed], it is considered as a survey simulator by its creators.[3] It contains 8 flyable aircraft and over 40 non-playable/AI-controlled planes. The game mainly revolves around air-to-air combat and air-to-ground combat with some optional, unique roles such as pinpoint/anti-radiation strikes, anti-ship strikes or aerobatics. The game realistically models all aspects of take-off and landing, AWACS (also known as AEW&C), carrier-based landings (for the Su-33), and Aerial refueling.
Lock On Modern Air Combat Game
Feel the power of commanding a modern jet fighter. Fly a variety of combat aircraft in the most graphically rich, audio intense game environment ever created for a combat flight simulator. Lock On: Modern Air Combat combines a broad scope of game play that includes engaging missions, an immersive combat environment, and in-your-face action. Choose from eight U.S. and Russian jets that range from the tank-killing A-10 Warthog and, ground-pounding Su-25 Frogfoot to air superiority fighters like the F-15C Eagle and Su-27 Flanker. Filled with intense campaigns, realistic flight modeling and flexible game options, Lock On will provide unlimited game play action to both novice and veteran flight sim fans.
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Lock On: Modern Air Combat or LOMAC, known in Russia as Lock On, is a modern combat flight simulator developed by Eagle Dynamics and published by Ubi Soft in Europe and 1C Company in Russia; it is considered as a survey simulator by its creators.[3] It is a continuation of the Flanker series.[4] It contains 8 flyable aircraft and over 40 non-playable/AI-controlled planes. The game mainly revolves around air-to-air combat and air-to-ground combat with some optional, unique roles such as pinpoint/anti-radiation strikes, anti-ship strikes or aerobatics. The game realistically models all aspects of take-off and landing, AWACS (also known as AEW&C), carrier-based landings (for the Su-33), and aerial refueling.
Feel the power of commanding a modern jet fighter. Fly a variety of combat aircraft in the most graphically rich, audio intense game environment ever created for a combat flight simulator. Lock On: Modern Air Combat combines a broad scope of game play that includes a dynamic campaign system, an immersive combat environment, and in-your-face action. Choose from eight U.S. and Russian jets that range from the tank-killing A-10 Warthog and, ground-pounding Su-25 Frogfoot to air superiority fighters like the F-15C Eagle and Su-27 Flanker. Filled with intense campaigns, realistic flight modeling and flexible game options, Lock On will provide unlimited game play action to both novice and veteran flight sim fans.
Feel the power of commanding a modern jet fighter. Fly a variety of combat aircraft in the most graphically rich, audio intense game environment ever created for a combat flight simulator. Lock On: Modern Air Combat combines a broad scope of game play that includes engaging missions, an immersive combat environment, and in-your-face action. Choose from eight U.S. and Russian jets that range from the tank-killing A-10 Warthog and, ground-pounding Su-25 Frogfoot to air superiority fighters like the F-15C Eagle and Su-27 Flanker. Filled with intense campaigns, realistic flight modeling and flexible game options, Lock On sets out to provide unlimited game play action to both novice and veteran flight sim fans.
For veteran fans of air combat sims, the autumn of 2003 may well inspire a winter of discontent. First, Secret Weapons Over Normandy -- by the creators of the classic WWII sim, Secret Weapons of the Luftwaffe -- turns out to be a lightweight arcade game, and now the long-awaited follow-up to Flanker 2.0 is released with a bunch of bugs and no real manual. Read More
Whatever happened to the hardcore, modern air-combat simulation? Looking at the software shelves today, you'd have to believe no one in the industry was interested in publishing them, and you'd almost be right -- the last major, realistic jet fighter sim was Flanker 2.5, released early in 2002. Before that, you'd have to go back to Jane's F/A-18. Read More
Lock on Modern Air Combat is a flight simulator video game released in 2001. The game was developed by Eagle Dynamics and published by Ubisoft. Additionally, the game is set during the Gulf War and allows the player to fly combat aircraft from various countries that were involved in the conflict.
To play Lock on Modern Air Combat online, you will need to port forward the game. Port Forwarding is the process of opening specific ports on your router or firewall so that incoming traffic from the internet can reach your computer. This is necessary for online multiplayer games, as the default settings on most routers will block incoming traffic from the internet.
Take to the virtual skies for a realistic simulation of flight and combat in one of many modern U.S. and Russian fighter craft. Developed under the working title "Flanker: Attack," this combat flight sim from the producers of 1999's acclaimed Flanker 2.0: Combat Flight Simulator offers virtual pilots the chance to climb into the cockpit of the F-15C Eagle, the MiG-29k, the A-10 Warthog, the Su-27 Flanker, or one of several other real-life marvels of late 20th-century aviation.
The sim offers five standalone missions each for the A-10, F-15, Su-25, and Su-27; players who want to fly the other planes will need to make use of the sim's complex mission editor or wait for other gamers to make new missions available. Each of those four planes is also the centerpiece of a strictly linear six- or seven-mission campaign. For more casual gamers who just want a quick fix, Lock On has six instant-action missions you launch with one click from the main menu (one each for the A-10, F-15, Su-25, Su-27, Su-33, and MiG-29). There's also a "Quick Battle Planner" that lets you set up a whole slew of simple combat scenarios by selecting options from a menu.
As the game stands now, though, that beauty often feels skin deep, thanks to a bunch of bugs and questionable design decisions. Among of the most significant problems is the fact that it's very difficult to get an enemy aircraft to show up on radar -- and once you've got a lock, it's extremely tough to hit him. I've been directly behind a big, fat Russian AWACS plane at just a few miles' range and watched it somehow evade three radar-guided AIM-7 missiles and a heat-seeking Sidewinder as I closed in on it. Ubisoft says that counter-measures (radar jamming, chaff, and flares) are all over-done in the release version of Lock On and will be fixed in a patch. (The radar will also be made more effective.) 2ff7e9595c
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